10 AMIGA Games that Deserve More LOVE | Ep. 182


By the end of 1991, System 3 published Fuzzball,
this gorgeous looking and highly addictive puzzle platformer that came from Scangames
Norway and almost had also a C64 version. A two-level preview was even bundled in Commodore
Format, but this port ended up being canceled in the last-minute due to inside conflicts. Fuzzball is also the only title developed
by Scangames Norway that had a commercial release. Despite all that, Fuzzball is, for me, highly
addictive, with beautiful graphics, music, and extremely challenging gameplay! Even today, when I play Fuzzball, I’m completely
absorbed by it and it’s really hard to let go, ‘cause I just want to clear one more
screen, again and again! And there’s 50 of these, with an obvious
increased level of difficulty and decorated with different styles. It can also be really frustrating, ‘cause
if we touch an enemy we’re instantly dead. There’s no energy bar, so we must plan our
every move really carefully and, to complicate things even more, some screens have ice over
the floors! And besides all that, a clock counts down
and, when the time runs out, flying insects enters the screen with the mission of hunting
the player down, just like Arnie in the Terminator! These were the days when games were really
challenging and finishing every single screen or level is a complete victory! This is probably my favorite action puzzle
game ever: Rock’n’Roll, developed and published by
Rainbow Arts in 1989, and with an awesome soundtrack by my all-time favorite composer:
Chris Huelsbeck. This is a huge game in where we control a ball
with the mouse and try to reach the end of each level avoiding ventilators, magnets,
arrows and other objects that simply drains the player’s energy. It’s not an easy task, but it’s a highly
enjoyable one! The ball physics are spot on, and we have
a good control over it and can easily anticipate annoying situations. It was one of my early reviews for my channel,
so, if you want to know more, feel free to click on the annotation in the top right of
the screen. This Kalisto platform and puzzle game was
so damned enjoyable and addictive that, when I moved to IBM PCs, I just had to grab also
the DOS version! And, sorry to say, but the DOS port is the
one to have! By that time, I started to get really bored
by the annoying disk swapping that Amiga users, without a hard drive, had to stand. Even so, playing the Amiga version with the
Maverick 1 is phenomenal! There’s also the Amiga CD32 option, if you
happen to have one of those, that offers a couple more audio tracks and faster loading
times. We control 4 colored furry creatures, each
with their own special abilities, across eight main locations, like the desert, forest, mountain,
etc, each with 10 levels plus bonus levels. Besides the amazing gameplay, it also offers
awesome music, graphics and even references to other video games and movies! Everyone should try it, if you’re in the
mood for some relaxing puzzle platforming, obviously! Now comes my favorite Shadow of Beast game,
the third one. Released in 1992, it introduced unseen water
and objects physics, clever puzzles highly inspired by text adventures, and exceptional
platform action. Reflections went all in with this third chapter,
after a quite disappointing 2nd entry in the series. After regaining his human shape, we must help
Aarbron, the main character from all three games, to defeat Maletoth once and for all
so that he can return to his final human form that he so arduously pursues since the very
first Shadow of the Beast in where he was transformed into this beast to serve the all
mighty evil lord. A Mega Drive / Genesis version was considered
and developed to a certain point, but ended up canceled, probably due to the mixed reviews
that Beast 3 received, mainly due to the high difficulty level of its puzzles, the copy
protection that prevented the use of a hard drive and the absence of a save feature. Here’s another highly addictive game from
this renowned publisher: Pysgnosis?…. This introductory text was present in the
Demo of Globdule that was offered on one of the three coverdisks bundled with issue 33
of Amiga Power magazine published back in January of 1994. Have you guys noticed it back then? By the time the full version was released,
that error was corrected. I wonder if anyone got fired because of this. But that doesn’t really matter! What matters is that Globdule is such an awesome
game! And almost made it to my personal Top 10! It was developed by Ex Animo Designs, that
was, in fact, their only commercial Amiga game ever released, in where we just have
to collect all the items, within a time limit, to be allowed to advance to the next level. That’s it! But, as a globdule, we’re stuck to surfaces
and, to grab all the scattered items, we simply have to jump! Be advised that, in some levels, keys must
also be collected that will, obviously, unlock certain doors. Also, and after the first initial levels,
enemies will arrive just to make it more interesting and, to kill them, simply jump in their direction! And I have to say that Globdule is one perfect
example of what Amiga gaming was all about back in early 90s: pure fun! A truly enjoyable and relaxing action platformer
with lovely, vibrant and colorful graphics accompanied by a perfectly suitable soundtrack. Team17 were the masters of exclusive games
for the Amiga. Their goal was to get the most out of that
amazing platform even forcing users to have a full megabyte in their machines to be able
to run their games. All Terrain Racing even led to a change of
letters between the developer and Future Publishing because of the review published on issue 48
of Amiga Power. The reviewer, Johnathan Nash, gave it only
38%, and that made Team17 to join the list of companies who no longer sent review copies
of their upcoming titles to that particular magazine. So, in what consists All Terrain Racing? It’s a top down racer, like many others
from that era, with a futuristic styling thrown in, mainly in what car design is concerned. What differs ATR from all the rest, is the
addition of shortcuts that would offer an element of strategy, ‘cause, in this game,
we’re invited to drift around corners and slam into the other opponents. I had so much fun with ATR back in the day,
and even nowadays it’s a blast to play! Remember Soccer Kid? Arabian Nights came right after and from the
same developer, Krisalis Software, who also published it. It’s another fast and fluid platformer,
really fun to play and with a pretty cool soundtrack to keep you motivated to overcome
those more difficult areas. In this one, we play as Sinbad Jr., who is
a gardener at the royal palace and loves to sneak a peek at the princess from time to
time, you naughty boy! But, one day, he sees a demonic creature kidnapping
the princess, so, when he was about to save her, he ended up caught by the palace guards
and thrown in the dungeon. We must help Sinbad Jr. to fight his way out
of the dungeon and through various other different, and well crafted, environments, which include
flying on the magic carpet and even racing in a mine cart, Indiana Jones style! It was released in 1993 initially on two floppy
disks and later on CD for the Amiga CD32. The animation is as smooth as the best platformers
seen on consoles by that time and the controls are sharp and accurate, also making good use
of the second fire button. Highly addictive and a must play to everyone! Now, here’s one of my favorite games on
the system: WolfChild! I consider it a hidden gem, even, being developed
and published by Core Design, that came from the creative mind of Simon Phipps that also
offered us the unforgiving Rick Dangerous. This one was also available for a bunch of
Sega consoles and even the Super Nintendo, but all received really poor reviews what,
somewhat, made players believe that it wasn’t worth it. Well, if you think that, you need to try the
Amiga version! It’s truly amazing, in all respects, and
played with the Maverick is like a walk in the park! I’ve already reviewed it. Feel free to check another of my early videos. Scrolling shooters were really popular by
the end of the 80s and the genre just begs to be played with an arcade-style controller
like the Maverick 1. Z-Out, or ZED-Out, the sequel to X-Out, is
an obvious R-Type clone, but still an impressive technical achievement that made me pull all my
hair out because of its extreme difficulty level. Even so, the music and graphics compensate
all the frustration and, again, the Maverick 1 is perfect for this type of games. Thalion Software was formed by members of
the amazing Atari ST Demo Scene back in the 80s and from them emerged names that, nowadays,
are huge in the video game industry. This studio was responsible for some of the
most audiovisual masterpieces ever seen on an Atari ST and the Amiga. They would push these machines to its limits
and beyond! From Thalion’s amazing portfolio came, in
1993, Lionheart, this visually outstanding piece of programming that features differently
generated environments depending on the difficulty setting chosen by the player in the beginning
of the game. It’s a basic hack ‘n slash platform game
with a superb parallax scrolling effect in where we take control of a warrior from the
land of the Cat People that had its origins on another Thalion exclusive Amiga game, the
second title from the Amber series by the name Ambermoon.

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

40 thoughts on “10 AMIGA Games that Deserve More LOVE | Ep. 182”

  1. Felipe M. says:

    It's nice having these old games around but Android has made gaming so easily accessible. There are a lot of good games but people don't try to find them either way.

    Personally, I've been playing Mario Kart Tour these days and have pretty much completed the game without spending any money at all. Just waiting for the multiplayer mode to go live. 😀

    Oh yeah, I've still gotta see about going to Mto. da Caparica to visit that arcade paradise.

  2. Cuzjudd says:

    Never clicked on a video so fast

  3. morenauer says:

    Ah, the names of the publishers / developers are a blast from the past. Is it bad that I hear Rainbow Arts and I remember the logo?

  4. morenauer says:

    The dithered graphics that Amiga and early VGA games had is endearing

  5. Daniel Martinho says:

    Não sei porquê, mas não conhecia a grande maioria desses jogos. São para o Amiga 500 (já sei que há um que é para CD, logo não)? É que, posso estar enganado, mas sempre acreditei que "espremi" todo o sumo que o Amiga tinha para oferecer, naqueles saudosos tempos, mas aparentemente, não, pois apresentas material que não fazia ideia, sequer, que existia…

  6. Vincent GR says:

    Fuzzbal is the best in this list.

  7. Pedro Ferreira says:

    Boa lista. Não estou totalmente de acordo com todas as escolhas (principalmente o atm e todos os outros que vem a seguir), no entanto sei que os gostos são pessoais. Acrescentaria o lamatron, o wizkid e sobretudo o qwak. são 3 jogos que continuam a ser unicos. O shadow of the beast 3 fascinava-me quando eu era mais novo, mas não conseguia proguedir. A ver se pego nele outra vez, pois de facto tinha umas mecanicas interessantes.O rock and roll era de facto muito bom pela sua simplicidade, joguei muito esse e o chip´s challenge (embora o utimo n fosse exclusivo de amiga)


    Excelente vídeo , estes jogos tem todos muito bom aspecto ! Realmente foi uma pena Shadow of the Beast 3 não ter sido lançado para a Megadrive :/ . Um abraço rapaz


    Wolfchild tem um aspecto muito melhor no Amiga , sem dúvida ! Mas eu gosto da versão da Master System ( is just me !? 😛 ) tem uma pequena BD no manual de instruções para "nosso" deleite ! 🙂

  10. Vitor Pinto says:

    Bom video, mas escolher só 10 é curto 😉 O video prometido da famiclone está para breve? bom trabalho!

  11. Teknikfrik says:

    I love RocknRoll. The Mouse controlls are perfect for this game and the music Stucks in my head to present day. EDIT: now I watched the Rest of the Video and of course I found many of my all time favorites. Lionheart is probably THE best looking good game on the Amiga imho.

  12. Jeff Schmidt says:

    Great topic! I never saw the Amiga in the U.S. I think we were all too broke to get one. More games!

  13. Teknikfrik says:

    Still worth playing in 2019:
    Alien Breed 1 & Special Edition 92
    The Chaos Engine
    Cannon Fodder
    Lotus 2 & 3
    Traps & Treasures

  14. Max Smarts says:

    LionHeart was impressive , i still love that game and the rest of the list too. Amiga the best.

  15. Derek Cameron says:

    great video!!! thanks

  16. It's a Pixel THING says:

    I wanted to bring those less known games to this list, so don't expect to see Turrican 2, Chaos Engine, Cannon Fodder and stuff like that! 😉 Please enjoy!

  17. Paul Keefe says:

    All imo. Sorry. AB3D rules.

  18. naiskolben says:

    when ever i setup my amiga i end up playing rock n roll. i allways loved the soundtrack as well, didnt recognized its from huelsbeck!

  19. Turrican Xenon says:

    Your english accent is terrible !!

  20. Turrican Xenon says:

    The quickshot turbo 2 has a faster auto fire firing more than the Maverick joystick !!

  21. II II says:

    Why didn’t you get a hard drive for your Amiga 500? I understand switching to DOS around 93/94, but surely a 20MB HDD for the A500 would have been a must have lol.

  22. Sega Cenas says:

    Muito bom vídeo
    Shadow of the beast❤

  23. P L Good says:

    Wolfchild e Lionheart sempre a bombar! 😉

  24. Erwin de Wit says:

    Cool! Hadn't really seen any of them except for Fuzball… And even cooler: an A600!

  25. Alex Reality says:

    Yes, all of these games are great, although I consider them to be well known as well, doesn't matter though because they're really cool games and that a was a great video!

  26. Viriatus PC says:

    Made me pull all my hair out .. so this was the game that made you lose your hair 😂 . For sure the amiga had some pretty neat games , most of these still look pretty good today ! Great video my friend !

  27. bigstackD Casting says:

    I friggin love the Amiga this is gonna be a good video I can already tell👏🏻👏🏻👏🏻😁👍🏻😁😁🍻🍻

  28. Isaac Kuo says:

    Pysgnosis! What's next, Spyclapse?

  29. William says:

    Look at Lionhearted color palette, impressive! How many colors can the Amiga display at the same time?

  30. Lance Zimmer says:

    I love Lionheart so much OMG I miss the 90s. I love R-Type and R-type "clones". One of my favorite genres. cuddles his A500

  31. Paulo Silva says:

    sad that amiga didn't have available most of those titles released to x68000, nec-pc98 and fm-towns, or at least as decent…

  32. Retro Raider says:

    These are some of my facorite videos on your Channel my friend.
    Really cool List.
    I 've said this in previous Amiga videos…I really need to start getting into the Amiga :S
    Do you think an Amiga mini is a good idea?
    Cheers Pixel and bring more of these videos.

  33. madmomentsgo says:

    the bitmap brothers are the best. some good ones in this collection as well. wow lion heart has brilliant graphics.

  34. Murat Sahan says:

    Have to say they look boring sidescroller after sidescroller after sidescroller….

  35. Amiga Amigo says:

    Wolf child was good on the mega cd too

  36. AngelicJim says:

    Great to see Amiga back on the menu. I loved Team 17 games as they always pushed for high quality. They definitely need their own episode. Good work Pedro.

  37. Up Your Arsenal says:

    The maverick 1 looks super awesome! I found that most of the games in the list have a thing in common, a pretty cool soundtrack. Pysgnosis xD Z-out looks really like Rtype but in a good way. awesome video and really curious, since not many people talk about the amiga these days. keep it up my friend

  38. Vasco Lopes says:

    Furry of the Furries is a great, great game.

  39. Marisa Almeida says:

    Bom vídeo, tenho a impressão de já ter visto o primeiro jogo em algum lado não me é estranho. Abraço ✌

  40. onaretrotip says:

    Awesome video! Nice to see ATR in the list. I love its music.

Leave a Reply

Your email address will not be published. Required fields are marked *